me, me, me, me, ME.

Jack of many, master of some (depending on how much coffee I’ve had, and even then, sometimes not. It’s a fine balance).

A balanced sound designer, Gwen has experience in a wide range of audio production and post-production including unique audio application and interactive visual design development. Proficient in Pro Tools, Logic Pro,Max/MSP, Jitter and experience with Final Cut Pro, Hype and Musical Instrument Design.

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